This lighting study was inspired by the work of cinematographer Hoyte Van Hoytema on the 2019 film Ad Astra. It was created in Unreal Engine 5 using the Zero Gravity Sci-Fi Collection by Henri Juntunen:
https://www.unrealengine.com/marketplace/en-US/product/zero-gravity-part-one
The latest UE5 tech was used in this study, including the Lumen global illumination/reflection solution and virtual shadow maps.