This is a combination of Àlex Albinyana's Lovecraftian Horror character and Dekogon Studio's City Subway Tunnel environment. I wanted to play around with subsurface shaders in Unreal and ray-traced shadows/reflections. All post-processing is done Unreal Engine.
https://sketchfab.com/3d-models/lovecraftian-horror-6093cbb205444e9aa7b36d7be4ed9b58
https://www.unrealengine.com/marketplace/en-US/product/city-subway-tunnel