This lighting study was created in Unreal Engine 5 using lumen global illumination and reflections. Shadows are ray-traced, and the skybox is handled by a high-res HDRI. Post-processing is done primarily in Davinci Resolve, which some final touches in Photoshop.
The environment used is:
[SCANS] Gate Backyard, by Scans Factory
https://www.unrealengine.com/marketplace/en-US/product/scans-gate-backyard?sessionInvalidated=true
The vehicle used is:
(FREE) 1972 Datsun 240k GT, by Karol Miklas
https://skfb.ly/6VtZu