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The Guards - Lighting Study

Lighting study in UE5 using the Siege of Ponthus environment by Leartes and Drowned Knight character set by Yarrawah Interactive.

Also using the AgX view transform by Troy Sobotka,
Filmvision II powergrade by SERR,
Post Process Volume Materials Bundle by Antoine Brunell,
Screen Space Fog Scattering by Dmitry Karpukhin,
and Ultra Dynamic Sky by Everrett Gunther (only in the second shot).