Website powered by

Cinematic Lighting Study - UE4 - Metahuman

This cinematic lighting study is an experiment using UE4's new metahumans and fully dynamic ray-traced lighting. This includes shadows, reflections and global illumination.

The environment used is Abandoned Factory Buildings - Day/Night Scene by Scans Factory:
https://www.unrealengine.com/marketplace/en-US/product/scans-abandoned-factory-buildings-day-night-scene?sessionInvalidated=true

The character used is one of the default metahumans included in Quixel Bridge, with a few adjustments made to clothing shaders.