Website powered by

Facility Zero - UE5 Relight

This project is a small storytelling exercise and relighting of the Scifi Railroad Terminal Facility Environment by Dekogon. I was inspired by concept art from the Last of Us Part II art book, as well as Simon Stalenhag's book The Labyrinth. The character used in this scene is Metal Gear Mk. II by Tom Seddon.

Unreal Engine 5 was used to create this scene and I made full use of Lumen GI/reflections as well as virtual shadowmaps. All post-processing and grading is done in engine.