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Star Citizen: Jumptown 2.0 - Lighting

As part of Star Citizen's 3.16 release, a fan favourite location - Jumptown - was revamped for a dynamic event. This is Jumptown 2.0. The package you see lit in blue is filled with drugs, the asset players are tasked with retrieving in this event, so I lit the entire environment around this key area. There are also turrets added to the building ramparts, for players to defend their newly won bounty, highlighting these for both attacking and defending players was a key gameplay requirement. Outside of those requirements the task with this fun little location, was to make a familiar area seem much darker and more rundown than players remember it, thematically fitting the illicit carnage that now takes place within.

Art Director: Ian Leyland
Lead Lighting Artist: Chris Campbell

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